Papers with two-player trading card game
Cards Against Contamination: TCG-Bench for Difficulty-Scalable Multilingual LLM Reasoning (2026.findings-eacl)
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| Challenge: | Recent studies find 25-50% of evaluation datasets appear in training corpora . contamination hinders the possibility to differentiate memorization and reasoning skills. |
| Approach: | They propose a two-player trading card game that is contaminated by a public engine and hidden card implementations to prevent benchmark saturation. |
| Outcome: | The proposed benchmark is based on a new two-player trading card game similar to Magic: The Gathering. |